- rex infernus all intel includes 5 Audio Logs, 6 Documents, and 3 Artifacts.
- Void Claw access is required for several documents and the final Artifact.
- Piano code 8-6-7-5-6-5-3-5-4 reveals an Audio Log and Blueprint.
- Warden’s Blight is the final Artifact and requires a lengthy Wonder Weapon quest.
- Molotovs or explosives can clear the web-covered document near Widow’s Wine.
Rex Infernus Audio Log Locations
The rex infernus all intel hunt begins with five Audio Logs spread across sanctuaries, perk areas, and Her House. Several pickups are straightforward, but the piano interaction also produces a Document, making it an important early stop for efficient collection.
Video Highlights:
- All five Audio Log areas are identified across the Rex Infernus map.
- The piano interaction uses the sequence 8-6-7-5-6-5-3-5-4.
- The route also covers hidden Documents and Artifact progression.
- The Warden’s Blight quest is outlined from its opening Void Claw step.
| Audio Log | Area | Collection method |
|---|---|---|
| The Long Game | Nyxara’s Sanctuary | Enter the sanctuary and check the back room to the right of The Arsenal. |
| Pecking Order | Veytharion’s Sanctuary | Enter the back room and look to the right near the rocks. |
| A Game of Cat and Strauss | Her House | Play the piano sequence 8-6-7-5-6-5-3-5-4; the Audio Log starts after the Document appears. |
| The Mark | Caltheris’ Sanctuary | Take the immediate left after entering and inspect the floor near the armor wall. |
| Spa Day | Dravakar’s Sanctuary | Enter the central chamber, climb near the wall-buy, and follow the upper ledge. |
Visit Her House while working on the Documents. The piano supplies both an Audio Log and the Blueprint Document, reducing backtracking later.
The sanctuary logs are best collected whenever their entrances become available. The Long Game and Pecking Order are placed in back rooms, while The Mark is close to the entrance. Spa Day requires more vertical movement, so bring a way to reach elevated ledges before attempting it.
The piano sequence is entered one note at a time. If the interaction does not produce the expected pickup, recheck the order rather than leaving the area. The same sequence is also used for the Blueprint Document, so one successful interaction advances two collection categories.
For additional map terminology and the five-log structure, see the Rex Infernus Zombie Intel guide published August 22, 2026.
All Six Rex Infernus Documents
The six Documents use a mixture of fixed locations, environmental interactions, and randomized bone piles. Three can be collected by moving through named perk areas, while the remaining entries are tied to Her House or repeated Void Claw searches.
| Document | Primary location | Required action |
|---|---|---|
| The First to Fall | Spira Insula, near Juggernog | Use a Void Claw to reach the floating rock above the Ammo Crate and collect the Document. |
| The Others That Followed | Aranea Insula, near Widow’s Wine | Burn or blast away the webs beside the GobbleGum Machine. |
| The Inevitable End | Runas Insula, near PhD Flopper | Use a Void Claw to grapple to the ledge above the sanctuary entrance. |
| Longterm Goals | Random bone piles | Search bone piles with the Void Claw until the Document appears. |
| Blueprint | Her House piano | Play 8-6-7-5-6-5-3-5-4, then collect the spawned Document. |
| Squish | Her House children’s bedroom | Jump on the bed approximately five to six times until the Document drops below it. |
Longterm Goals does not have one guaranteed landmark. Bone piles can appear randomly at the start of rounds, so search methodically with the Void Claw instead of relying on one route.
The First to Fall and The Inevitable End both depend on grapple movement. Acquire the Void Claw before attempting either location, then approach the relevant perk area from a position that gives you a clear grapple angle.
The Others That Followed is the most visibly obstructed Document. It sits behind webs to the left of the GobbleGum Machine near Widow’s Wine. Molotovs are a practical option, while explosive damage may also clear the obstruction. Allow enough room to fight after the webs disappear.
Longterm Goals is the only Document in this set with a randomized search pattern. Check visible bone piles between rounds and use the Void Claw on each one. The pickup may require several attempts, so treat it as a continuing objective rather than a single-location collectible.
Her House contains two separate Document opportunities. The piano creates Blueprint, while the children’s bedroom contains Squish. Jump repeatedly on the bed until the Document becomes available underneath it. These two objectives are efficient to combine with the piano Audio Log.
| Document type | Fixed location | Movement requirement | Special condition |
|---|---|---|---|
| Environmental pickup | The First to Fall | Grapple to floating rock | Void Claw required |
| Obstructed pickup | The Others That Followed | Standard movement | Clear webs with fire or explosives |
| Elevated pickup | The Inevitable End | Grapple to ledge | Void Claw required |
| Random pickup | Longterm Goals | Search the map | Bone piles vary by round |
| Puzzle pickup | Blueprint | Walk to piano | Enter the correct sequence |
| Hidden room pickup | Squish | Enter children’s bedroom | Jump on the bed repeatedly |
Three Artifacts and the Main Quest
Rex Infernus contains three Artifacts: the World Seed, the Void Claw, and Warden’s Blight. The first two are tied to main-quest progression, while Warden’s Blight requires a multi-stage Wonder Weapon sequence involving the Nexus Forge, elemental flames, crystal alignment, a forest trial, and a sanctuary switch puzzle.
World Seed
- Place it on the central altar in the Nexus Forge.
- Earned during early Pack-a-Punch progression.
- Collect it before moving deeper into the main quest.
Void Claw
- Enter the Nexus Forge after Pack-a-Punch is activated.
- Find the Void Claw on the Void Pedestal.
- Use it for grapples, bone piles, and quest interactions.
Warden’s Blight
- Complete the Wonder Weapon quest.
- Solve the crystal and sanctuary stages.
- Claim it from the anvil as the final Artifact.
The Artifact collection is complete only after Warden’s Blight is claimed from the anvil. Obtaining the Void Claw alone does not finish the set.
Place the World Seed
Leave Her House and place the World Seed on the central altar in the Nexus Forge. This begins the progression connected to Pack-a-Punch access.
Collect the Void Claw
After Pack-a-Punch is active, enter the Nexus Forge area below the Nexus Forge and interact with the Void Pedestal to obtain the Void Claw Artifact.
Create the Astral Flame
Take a Void Claw and pull a purple orb toward the center of Pack-a-Punch. Interact with the crank to produce the Astral Flame near the machine.
Open the Hidden Door
In Driver K’s main chamber, grapple to the upper wall and use an explosive to reveal the Fracture of Nyx’s Arrow. Place it in Nyx’s Arrow’s chamber, return for the Astral Flame, and ignite the eye at the back of the chamber.
Claim Warden’s Blight
Grapple the crystals until their dial directions align correctly. Enter the opened room, let the veins drain your life, eat the fruit, complete the three-body forest sequence, solve the sanctuary switches, and grapple to the roof anvil.
The crystal alignment is the most technical portion of the Artifact quest. The beam must be redirected through the crystals until it reaches the hidden door. The required orientations include left, middle, right, and downward positions, so inspect each dial carefully before moving to the next crystal.
After the door opens, interact with the orb to enter the forest sequence. Locate the body in the cave on the left, the body near the center, and the body near the house. The final body requires a melee attack on the marked floor before its dialogue and quest part become available.
| Quest stage | Main objective | Key tool |
|---|---|---|
| Nexus progression | Place World Seed | World Seed |
| Pack-a-Punch progression | Collect Void Claw | Void Claw |
| Flame setup | Move purple orb and use crank | Void Claw |
| Nyx’s Arrow chamber | Reveal Fracture and ignite eye | Explosive, Astral Flame |
| Crystal room | Redirect beam to unlock door | Grapple |
| Forest trial | Locate three bodies and collect parts | Melee weapon |
| Final sanctuary | Enter switch code and use anvil | Void Claw |
Preparation, Route Planning, and Combat Tips
A clean collection run depends on managing movement tools and combat pressure. The Void Claw is especially important because it handles fixed grapple pickups, randomized bone piles, and the final Warden’s Blight interaction. Plan the route around quest progression instead of attempting every collectible immediately.
Collect easy sanctuary Audio Logs during normal exploration, then clear Her House, acquire the Void Claw, and finish the elevated and randomized Documents afterward.
Movement Preparation
- Obtain the Void Claw before grapple-based pickups.
- Check floating rocks and upper ledges from a safe angle.
- Keep a clear route back to Pack-a-Punch.
Combat Preparation
- Carry Molotovs or explosive equipment for webs.
- Clear nearby zombies before long interactions.
- Avoid starting the forest trial with an unsafe arena.
Collection Tracking
- Record Audio Logs separately from Documents.
- Check bone piles each round.
- Confirm the Artifact count after claiming Warden’s Blight.
The following route minimizes unnecessary travel:
- Explore the sanctuaries that are already open and collect nearby Audio Logs.
- Visit Her House for the piano sequence and the bed interaction.
- Progress the Nexus Forge objective and obtain the Void Claw.
- Collect The First to Fall and The Inevitable End with grapple movement.
- Clear the webs near Widow’s Wine and search bone piles for Longterm Goals.
- Complete the Warden’s Blight quest when you are ready for a longer sequence.
Rex Infernus Intel Checklist:
- Collect all five Audio Logs: The Long Game, Pecking Order, A Game of Cat and Strauss, The Mark, and Spa Day
- Collect all six Documents, including Blueprint and Squish in Her House
- Search random bone piles for Longterm Goals with the Void Claw
- Obtain the World Seed and Void Claw Artifacts
- Complete the Warden’s Blight quest and claim the final Artifact
When fighting around a collectible, create space before interacting. Audio Logs and Documents are easier to secure when the immediate area is clear, especially near perk machines and sanctuary entrances. For randomized bone piles, continue searching at the start of later rounds rather than wasting resources on unsafe mid-round detours.
| Situation | Best response | Reason |
|---|---|---|
| Web-covered Document | Use Molotovs or explosives | Clears the obstruction while preserving the location marker |
| Floating or elevated Document | Use the Void Claw | Grapple access is required for the pickup |
| Random bone pile | Search between rounds | Reduces pressure during the randomized hunt |
| Piano interaction | Enter the sequence slowly | Prevents a missed note from delaying two collectibles |
| Forest trial | Clear enemies before collecting parts | Protects the interaction window |
| Sanctuary puzzle | Identify switch positions first | Prevents incorrect input sequences |
Completion Guide and FAQ
Use the category totals to verify progress: five Audio Logs, six Documents, and three Artifacts. If the counter is incomplete, revisit the matching section rather than repeating the entire map. The most commonly missed entries are Longterm Goals, Blueprint, Squish, and Warden’s Blight because they require special interactions instead of simple pickups.
Before leaving the map, confirm every category independently. A complete Rex Infernus Intel run should show 5/5 Audio Logs, 6/6 Documents, and 3/3 Artifacts.
| Collection category | Total pieces | Commonly missed requirement |
|---|---|---|
| Audio Logs | 5 | Piano-triggered log and elevated Spa Day location |
| Documents | 6 | Random bone piles, piano sequence, and bed interaction |
| Artifacts | 3 | Full Warden’s Blight Wonder Weapon quest |
| Overall Intel | 14 | Combining exploration with main-quest progression |
Q: How many pieces are included in rex infernus all intel?
Rex Infernus has 14 Intel pieces: five Audio Logs, six Documents, and three Artifacts.
Q: What is the piano code for Blueprint and the related Audio Log?
Interact with the piano in Her House and enter 8-6-7-5-6-5-3-5-4. The interaction produces the Blueprint Document and starts the connected Audio Log.
Q: Where can Longterm Goals be found?
Longterm Goals comes from randomly spawning bone piles around the map. Use the Void Claw on the piles until the Document appears.
Q: Which Artifact takes the longest to obtain?
Warden’s Blight generally requires the longest process because it involves the Astral Flame, Nyx’s Arrow chamber, crystal alignment, the forest sequence, and a sanctuary switch puzzle.
The complete collection is most reliable when treated as a progression route rather than a single sweep. Fixed sanctuary pickups can be gathered during normal movement, while Her House objectives and Void Claw tasks should be grouped together. Finish with the Artifact quest if you want the final collection check to coincide with main-quest advancement.